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View Full Version : SiN 2 to use Steam and Source


NiteX
July 4th, 2005, 11:17 AM
"Ritual, a developer with strong ties to Valve Software previously (they created Condition Zero: Deleted Scenes and ran a version of Impossible Creatures on Steam in 2002) have further cemented their ties by releasing SiN 2 exclusively over Steam.

According to this article at CVG, Ritual are set to release SiN 2 episodically over Valve Software's Steam online distribution system, in several episodes, lasting roughly 6 hours each. One episode is set to cost $20 each, and will not be available in any retail store. The first episode is expected this winter.

The game has been developed on a tweaked version of the Source engine used in Half-Life 2. Publishing their product over Steam allows developers to break free of the hold that some perceive the major publishers to have over development studios."




This is an interesting move. I always thought since SiN used the Quake 2 engine SiN 2 would surely be using the Doom 3 engine. Source is a nice move, I just hope they can pull it off better than Troika did. In a way it makes me kinda sad that we won't see SiN 2 on the Doom 3 engine.

Fortune Hunter
July 4th, 2005, 11:31 AM
hmm dunno, I really prefer source over the Doom 3 engine, Its a matter of opinion.

this sounds like an interesting move, and I wish through and through that they might remake that freaky SiN map called paradox, where you could be on the walls or ceiling it was a really cool map, arguably the most fun I have ever played on.

MrBored
July 4th, 2005, 11:37 AM
Awesome, another game I won't want to play because of Steam.

NiteX
July 4th, 2005, 04:10 PM
Awesome, another game I won't want to play because of Steam.

Steam really isn't all that bad. I've never really had any problems with Steam itself. Most of my problems are coming from HL2. It seems Valve doesn't know how to patch their games correctly.

DCR
July 5th, 2005, 02:08 PM
I've never had 1 problem with steam either. As far as SiN2 being on the source engine, I think it will work out fine.

epsilon
July 5th, 2005, 09:42 PM
wtfudge does sin2 look like ? scrnshots?

future man
July 5th, 2005, 10:55 PM
Guess I'll have to quit being a stubborn dickhole and use Steam, SiN for the win.

NiteX
July 6th, 2005, 12:51 AM
wtfudge does sin2 look like ? scrnshots?

I think it's still to soon.

Deviant
July 9th, 2005, 09:57 AM
Im wondering if this will be a massivly stupid move for Ritual or not, if they only distribute this game over steam it might hurt there profits alot. Especialy the with the people who hate steam and want nothing to do with. I think it would be wiser to do what all other companys do and distribute it in stores. Hmmm I also wonder if SiN2 will be as buggy as SiN , epsecialy if they dont put enough tender loving care into modifying the engine. (example : Vampire Bloodlines)